Video games used with a television receiver

950410 (Harmonized System 1992 for 6-digit)

About

Overview This page contains the latest trade data of Video games with television receiver. In 2022, Video games with television receiver were the world's 4572nd most traded product, with a total trade of $2.39M. Between 2021 and 2022 the exports of Video games with television receiver decreased by -53.9%, from $5.18M to $2.39M. Trade in Video games with television receiver represent 0.00001% of total world trade.

Video games with television receiver are a part of Video and Card Games.

Exports In 2022 the top exporters of Video games with television receiver  were Israel ($1.1M), United States ($872k), China ($298k), United Arab Emirates ($26.7k), and Antigua and Barbuda ($13.2k).

Imports In 2022 the top importers of Video games with television receiver were Palestine ($1.12M), Aruba ($729k), Trinidad and Tobago ($276k), Tajikistan ($54.9k), and Antigua and Barbuda ($53.9k).

Ranking Video games with television receiver ranks 965th in the Product Complexity Index (PCI).

Latest Data

View
Flow
Y-AXIS SCALE

The following visualization shows the latest trends on Video games with television receiver. Countries are shown based on data availability.

For a full breakdown of trade patterns, visit the trend explorer or the product in country profile.

Explore Latest Trends

* Trade values are converted to USD using each month's exchange rate. For December 2023 data, the exchange rate from December 30, 2023 is used.

Subscribe today to OEC pro and access the latest data

Sign Up

Historical Data

Exporters and Importers

Top Origin (2022)Israel$1.1M
Top Destination (2022)Palestine$1.12M

In 2022 Video games with television receiver were the world's 4572nd most traded product (out of 4,648).

In 2022, the top exporters of Video games with television receiver were Israel ($1.1M), United States ($872k), China ($298k), United Arab Emirates ($26.7k), and Antigua and Barbuda ($13.2k).

In 2022, the top importers of Video games with television receiver were Palestine ($1.12M), Aruba ($729k), Trinidad and Tobago ($276k), Tajikistan ($54.9k), and Antigua and Barbuda ($53.9k).

Explore Visualizations

Exporters of Video games with television receiver (2022)
[Click to Select a Country]

Importers of Video games with television receiver (2022)
[Click to Select a Country]

Market Dynamics

Color
Top Origin Growth (2021 -  2022)Antigua and Barbuda$13.2k
Top Destination Growth (2021 -  2022)Antigua and Barbuda$39.9k

Between 2021 and 2022, the exports of Video games with television receiver grew the fastest in Antigua and Barbuda ($13.2k), Turkey ($9.43k), Hong Kong ($7.84k), Rwanda ($6.27k), and Panama ($5.26k).

Between 2021 and 2022, the fastest growing importers of Video games with television receiver were Antigua and Barbuda ($39.9k), Trinidad and Tobago ($31.6k), Aruba ($26.2k), Suriname ($17.8k), and Austria ($13k).

Explore Visualizations

Exporters of Video games with television receiver (2021 - 2022)

Importers of Video games with television receiver (2021 - 2022)

Market Concentration

Value

This chart shows the evolution of the market concentration of exports of Video games with television receiver.

In 2022, market concentration measured using Shannon Entropy, was 1.81. This means that most of the exports of Video games with television receiver are explained by 3 countries.

Explore Visualizations

Value of Exports in Video games with television receiver

Net Trade

TOP NET EXPORTER (2022)Israel$1.1M
TOP NET IMPORTER (2022)Trinidad and Tobago$275k

This map shows which countries export or import more of Video games with television receiver. Each country is colored based on the difference in exports and imports of Video games with television receiver during 2022.

In 2022, the countries that had a largest trade value in exports than in imports of Video games with television receiver were Israel ($1.1M), United States ($872k), China ($298k), United Arab Emirates ($26.7k), and Turkey ($9.7k).

In 2022, the countries that had a largest trade value in imports than in exports of Video games with television receiver were Trinidad and Tobago ($275k), Democratic Republic of the Congo ($41k), Antigua and Barbuda ($40.7k), Rwanda ($10.4k), and Nigeria ($6.99k).

Net Trade (2022)

Country Comparison

Flow
Measure
Ranking

This visualization shows the countries that have an important ratio of their trade related to Video games with television receiver.
It is possible to select the main countries that export or import Video games with television receiver in the world, or by continent, as well as select the measure of interest.

Top 10 Exporters Countries of Video games with television receiver by percentage of total exports

Product Complexity

Diversification Frontier

Specialization

The Complexity-Relatedness diagram compares the risk and the strategic value of a product's potential export opportunities. Relatedness is predictive of the probability that a country increases its exports in a product. Complexity, is associated with higher levels of income, economic growth potential, lower income inequality, and lower emissions.

Relatedness vs Country Complexity (2022)

Have questions, comments, or concerns?
Send us an e-mail: support@oec.world
Follow @OECtoday on
Created, Designed, and Developed by:
In collaboration with